Storyboards are graphic organizers in the form of illustrations or images displayed in sequence for the purpose of pre-visualizing a motion picture, animation, motion graphic or interactive media sequence.
Storyboarding came from Walt Disney in 1930. By the late 1930's every major film studio was using storyboards.
Who uses storyboards?
- Film
- TV Animation
- Theatre
- Fiction
- Business
- Interactive Media - Web development, Software Design, Instructional Design and Technology
- Businesses
Reasons to use a storyboard:
- Helps a subject matter expert (SME) fill in their expert content.
- The designer can then rearrange the content into the effective sequence.
- Can be given to a developer who will use it as a blueprint to develop the final product.
- Assists instructional designer in sequencing the instruction.
Possible Elements to Include in a Storyboard:
- Navigation - GUI ( Graphical User Interface), includes the buttons needed to navigate through the program.
- Course Contents - Must have a frame with a sample of the Table of contents, outline and map.
- Quizzes and Testing - Audio scripting, learning objectives, module name.
DESIGN GUIDELINES.
Cognitive Load Theory - For interactive media, try to minimise text and images occurring at the same time.
http://en.wikipedia.org/wiki/Storyboard
http://en.wikipedia.org/wiki/Storyboard
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